Jonathan RosentreterOct 14, 20192 min readWeek 11: Final Big AdditionsAchievements: This week I designed and added my last new level to the game. The level is a combination of elements from each of the...
Jonathan RosentreterOct 7, 20192 min readWeek 10 + Mid-Sem: Filling some cracks/polishAchievements: This week I spent most of my time polishing my game and completing tasks to make the game more complete. These included,...
Jonathan RosentreterSep 22, 20191 min readWeek 9: New Art and New LevelsAdditions: This week I designed 2 small levels, and built one level. These levels are based around the No Fall Zones. On top of this, I...
Jonathan RosentreterSep 15, 20191 min readWeek 8: Build ProgressNew Additions: I started this week by designing and building a third level for my game. This level uses moving platforms prominently....
Jonathan RosentreterSep 8, 20191 min readWeek 7: First week building, falling alreadyThis week started with constructing a rough timeline of the project build. Listing things that needed to be done to complete the game,...